Projects are the basic containers for sets of images in DF Studio. Moving assets from one Project to another existing Project can be accomplished in a few steps. (To move assets to a new Project, see Move Images to a New Project.)
When assets are moved to another Project, Edits and Select levels are not moved with them. See below for workflow tips on migrating Edits.
1. Verify that the Bin is empty before beginning. Hover the mouse over the “Bin” button and click “Clear Bin” to remove its contents if necessary.
2. Click to select assets to move out of the current Project.
Click an image while holding the Command key (Mac) or Control key (Windows/Linux) to add it to an existing selection. To select all images between an existing selection and a new image, click while holding the Shift key instead.
3. Click the “Add to Bin” in the Asset Inspector.
4. Navigate to the destination Project.
5. Click “Move from Bin” in the Project Inspector.
Importing assets from the Bin will move the images to the destination Project, not place a copy in both Projects. To create duplicate images, files must be re-uploaded into the destination Project.
Select levels for assets in DF Studio are stored at the Project level, which means that any assets transferred from one Project to another will not bring their Selects along with them. It is possible to migrate these using metadata import and export.
Before moving any assets, use the Edits menu to choose each Edit from the source Project that should be migrated to the new Project. (If an Edit does not contain any Selects, it does not need to be migrated.)
For each Edit, select an asset then click the “Export as Text” button from the Asset Inspector and export the Image Name and Select Level for all assets in the Project. (See Import and Export Asset Metadata for additional details about exporting metadata.)
Once the Selects for each Edit have been exported to a separate file, move the assets to the destination Project using the Bin, following the steps above.
After the assets have been moved to the destination Project, create a new Edit for each Edit that will be imported from the source Project. (Edits should be clear—starting without any Selects—and include all assets from the Project.)
Use the Edits menu to select each new Edit, then click the “Import Metadata” button in the Project Inspector to import the file created for the corresponding Edit in the source Project. Use the Image Name column from the file for lookup, and match the Select Level column with any empty metadata field. (The metadata import tool cannot change Selects, so it is necessary to store this information temporarily in a metadata field. If the chosen field is not empty, it will be overwritten with the data from the Select Level column in the imported file.)
Once the metadata has been imported (monitor the Activity page for progress), use the Find in Project tool to search for each Select individually in the imported metadata field. (For example, search for “1st Select”, “2nd Select”, or “Kill”.) In the search results for each keyword, click “Select all on page”, then use the Select button from the menu bar to set the appropriate level for that set of assets. (See Set Select Levels for more information.) Optionally, clear the keyword from the imported metadata field as well.
Repeat the process for each Edit migrated from the source Project. (If the metadata field wasn’t cleared, it will be overwritten with the new data.) When finished, an Edit in the destination Project will exist for each Edit from the source Project, with the Selects set to match.